~/work/conquer-brawlSystems R&D engineer
Conquer Brawl
11 / 27
Project · 11 / 27
Conquer Brawl
Systems R&D engineer
Status · technical prototype
Eight-class browser brawler with roguelike upgrades, P2P multiplayer, ECS, physics, audio, and post-processing.
Impact
Adds an ECS and automated asset-optimization angle to the lab's multiplayer and combat systems research.
Context
Explore class-based combat and roguelike progression in a networked browser runtime.
Architecture
- Eight classes
- Roguelike upgrades
- P2P multiplayer
- Miniplex ECS
- Rapier physics
- Audio and post-processing
- Automated Blender and GLTF optimization pipeline
Quality gates
- Vitest
Known gaps
- Technical prototype; networking scale and production launch are not claimed
Stack
- React
- React Three Fiber
- Three.js
- Rapier
- Miniplex
- P2P
- Blender
- Vitest